Unit 9: Transformations · ~15–30 min
Translate a figure along a vector using coordinate rules, and describe a translation given a preimage and its image.
A transformation moves every point of a figure according to a rule, producing a new figure called the image. The original figure is the preimage. If a point A maps to a new point, that new point is labeled A′ (read "A prime"). A transformation that preserves size and shape — so the image is congruent to the preimage — is called an isometry. Translations, reflections, and rotations are all isometries.
A translation slides every point of a figure the same distance in the same direction. Nothing rotates, flips, or resizes — the image is just the preimage picked up and set down somewhere else. A translation is described by a vector: how far to move horizontally and how far to move vertically.
(x, y) → (x + a, y + b)
Here a is the horizontal shift (positive means right, negative means left) and b is the vertical shift (positive means up, negative means down). Every point of the figure — and every vertex of a polygon — uses the exact same a and b.
Every point of the triangle slides the same distance along the same vector.