DWG NO. 13.2 — Lesson 2 of 3

Geometric Probability

Unit 13: Probability and Geometric Modeling · ~15–30 min

Objective

Find probabilities using length and area models, comparing a favorable measure to a total measure.

Probability without counting outcomes

So far, probability has meant counting outcomes: favorable outcomes over total outcomes. But some situations involve outcomes that aren't countable at all — a point landing anywhere along a segment, or a dart landing anywhere inside a region. Geometric probability handles this by comparing measures — lengths or areas — instead of counts.

Length probability model

When outcomes are equally likely to fall anywhere along a segment, the probability of landing in a particular part of it is the ratio of that part's length to the whole segment's length:

P(event) = (length of favorable segment) ÷ (length of whole segment)
0 3 7 10 favorable: length 4

A point chosen at random on the segment [0, 10] falls in the gold region with probability 4/10 = 2/5.

Area probability model

The same idea extends to two dimensions: if a point lands randomly anywhere inside a region, the probability it lands inside a smaller favorable region is the ratio of the two areas:

P(event) = (area of favorable region) ÷ (area of total region)

This is the model behind dartboards, target games, and "random point in a shape" problems — circles inside squares, sectors of circles, or one region carved out of another.

target region bullseye

A dart landing randomly anywhere in the square is more likely to land outside the circle than inside it.

Worked Example 1 · Length model
ProblemA point is chosen at random on segment AB, which has length 24 cm. Point C is on the segment with AC = 9 cm. Find the probability the point lands within 9 cm of A.
1.The favorable region is segment AC, with length 9. The whole segment AB has length 24.
2.P = 9/24 = 3/8.
P(within 9 cm of A) = 3/8
Worked Example 2 · Area model with circles
ProblemA circular dartboard has radius 10 in. A bullseye circle at its center has radius 2 in. Assuming a dart lands randomly somewhere on the board, find the probability it lands in the bullseye.
1.Area of bullseye = π(2)² = 4π. Area of whole board = π(10)² = 100π.
2.P = 4π / 100π = 4/100 = 1/25.
P(bullseye) = 1/25 = 0.04
Worked Example 3 · Circle inscribed in a square
ProblemA square dartboard has side length 8 in, with an inscribed circle of radius 4 in touching all four sides. Find the probability a randomly landing dart lands inside the circle.
1.Area of circle = π(4)² = 16π. Area of square = 8² = 64.
2.P = 16π/64 = π/4 ≈ 0.785.
P(inside circle) = π/4 ≈ 0.785

Guided practice