A vague-to-specific prompt rewrite, the distinct roles of positive and negative examples, and why durable rules belong in the system prompt.
Burying the durable rule ("always 2 sentences") inside a one-off user message instead of the system prompt means it has to be repeated every single turn, and is easy to forget on turn 2 or 3 — keeping it in the system prompt makes the constraint durable across the whole interaction.